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NPC Generator

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Advanced [show]


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case, and carries scythes. He is bald on top and has large white tufts of hair around his ears. He wears large thick round spectacles.

Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: He is a Slaad in disguise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Godfrey Wentworth, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)14 (+2) 15 (+2)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. 1 Breastplate. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His chestnut hair has been sun bleached extensively. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Carpenter profession.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Attractive, Job, Mentor. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Harper, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Kitchur, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears many layers of old clothing at all times. His white hair is braided into rings. His brown eyes peer out from beneath his wide-brimmed green hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: To protect his home; and to clean up the streets

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, Guardian, Nature. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Simon Kitchur, Male Human Commoner 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)7 (-2) 16 (+3)15 (+2)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Manfred Nash, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His black hair is heavily combed to the right. He has green eyes and a blue hat with a violet feather.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 5 years old his parents immigrated from the south. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Flaws: Ugly, Impulsive. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Manfred Nash, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)6 (-2) 11 (+0)15 (+2)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Trym Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His red hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Poor. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Trym Tewksbury, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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