Chad Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man has a large violet mantle and cape that has been intricately interwoven into his white robe. He is muscular with a powerful set of arms. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.
Motivation: He desires power and/or immortality; and doesn't want to be a masseuse and was forced into it by his family
Flaws: Ugly, Shy. Bonds: Family, Poor, Adventurer. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 700 gp.
Bertram Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light black in addition to tight pants. His hair is always cut to a buzz. He has several tiny sapphire earrings on each ear.
Personality: Calm and collected, he is a well trained Navigator. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich northern family. His father took him hunting and taught him how to get in the mind of other creatures. He became a Navigator soon after.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Nature, Adventurer. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 59 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 7000 sp. 1 Minor magic item.
Theodoric Gentry, Male Human [Permalink]
Personal [hide]
Description: An older man who wears grey leather gloves, a grey jacket, and tight pants, he is not a threatening figure. His red hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Weaver, his father struggled to pay the bills. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Theodoric's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 28000 cp. Deep blue spinel (400 gp). Zircon (30 gp). 1 Half-Plate.
Alexandre Southey, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He pushes his goals aggressively. He is also a coward if confronted.
History: Alexandre was born with his mother's beautiful face. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Laborer like his mother before him.
Motivation: He is terrified, and will act out of fear.
Ideals: Fighting, Athletic, Justice. Flaws: Fearful. Bonds: Attractive. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
Godfrey Northcott, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 gp. Moss agate (10 gp). White pearl (160 gp). Black pearl (800 gp).
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