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Geoffrey Byron, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his bastard sword. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is red and curly. He has a dull look in his hazel eyes.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Extrovert, Gifted. Bonds: Religious, Rich. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Geoffrey Byron, Male Human Adept 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills History +4, Performance +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Harper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears an entirely green suit with grey socks and a vest with buckled shoes. His blonde hair, when down, is lengthy. His eyes are likewise hazel.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by drow. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Harper, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)11 (+0) 9 (-1)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Moss agate (10 gp).


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Mentor. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Eastaughffe, Male Human Sorcerer 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Charles Law, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey shirt with thin white vertical stripes and black pants. His white hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Charles Law, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 4 (-3)9 (-1)
Skills Nature +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Percival Blakeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is typically in his Bookbinder uniform. He has no hair. He has blue eyes and a black hat with a grey feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Percival Blakeley, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs

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