Everard Reed, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. He wears a feathered hat to cover his moderate length blonde hair. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Everard was raised in a hard working conservative environment. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 4 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20 pp. 1 Masterwork Uncommon Weapon.
Conrad Blakeley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his spear. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Slave. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Minor magic item.
Cory Spalding, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His eyes are green and catlike.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 6 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and nothing but the best is good enough for him
Ideals: Optimist, Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp. Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (100 gp).
Trym Harper, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is still thick. His hazel eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to prove his worth to the world
Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Slave. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. Black pearl (1100 gp). 4 Tanglefoot bags. 4 Holy water. 1 Smokesticks. 3 Alchemist’s fire.
Percival Marston, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely brown suit with black socks and a vest with buckled shoes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. His psionic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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