Dustin Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Map Maker does. He keeps his black hair in a flapper bob. He has hazel eyes and a white hat with a black feather.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dustin is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Justice. Flaws: Shy. Bonds: Job, Poor, Mentor. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 63 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Alton, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. He wears his auburn hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Knight, who enjoyed hunting, Nicholas was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, Adventurer. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 3000 sp.
Clerebold Lancaster, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His long chestnut hair is drawn into a two foot long braid. He has a tattooed face.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Shy. Bonds: Attractive, Poor, Enemies, Military, Family. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 90 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
Possessions: 500 gp. Black pearl (400 gp). Zircon (20 gp). Hematite (8 gp). Citrine (20 gp). Amethyst (150 gp). Silver pearl (150 gp). Violet garnet (400 gp). Violet garnet (400 gp).
Hunter Crawford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His black hair is lengthy. He has a dull look in his green eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Energy wise he seems alert and responsive.
History: Hunter was raised in a hard working conservative environment. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Knight.
Motivation: Expand his business; and sabotage a competitor
Ideals: Optimist, Professionalism. Bonds: Attractive, Job, Military. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 40 pp.
Ernest Law, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. He has a hunchback. His chestnut hair is knotted and matted. His brown unseeing eyes seem to look past you.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Ugly, Disease. Bonds: Family. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 38 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 14000 sp. Black velvet mask with numerous citrines (90 gp). 1 Minor magic item.
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