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NPC Generator

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Advanced [show]


Norman Hadley, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he is dressed in a clean brown cloak covering his clean studded leather. He has done his best to style his blonde hair to look like a famous performer. His green eyes peer out from beneath his deerstalker brown hat.

Personality: This man loves music and to teach people music more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Entrepeneur. Flaws: Forgetful. Bonds: Adventurer, Religious. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Norman Hadley, Male Human Warrior 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)16 (+3) 9 (-1)11 (+0)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Goblin, Elven, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 1000 gp. Lapis lazuli (7 gp). Star ruby (1200 gp).


Social Check DCs


Godfrey Ogden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His fierce violet eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the west. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Joker, Extrovert. Bonds: Attractive, Immigrant, Military. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Ogden, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills History +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 16000 sp. 7 Acid flasks. 2 Alchemist’s fire. 2 Thunderstones.


Social Check DCs


Gunter Copeland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a crush on the local Cartwright; and he's in love

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict, Mundane. Bonds: Has a crush. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Copeland, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)8 (-1) 16 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Radcliffe, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: He is greedy; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Rich, Family. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Geoffrey Radcliffe, Male Human Bard 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 64 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp.


Social Check DCs


Randal Harrington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is drawn into a tight pony tail with a clover scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Ideals: Philantrophist. Bonds: Poor, Family, Nature. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Randal Harrington, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +7, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs

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