Kyle Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He sports a long chestnut beard, and similarly colored long hair. He has several tiny amber earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Rich, Military. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Solomon Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: Solomon was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Tailor
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. Gold dragon comb with red garnet eye (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).
Gomory Alston, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He sports tan clothing, slightly heavier than average wear. With a patchy white beard and wild white hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the east. He worked as a nervous Blacksmith and found it very stressful. He has achieved small success as a Blacksmith.
Motivation: To clean up the streets; and to be a butcher again
Flaws: Insane, Shy. Bonds: Poor, Job, Guardian. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Don Weston, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Painter, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Don was raised in a hard working conservative environment. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Don began to lead the lost caravan. He inherited the family business which he has now maintained for 5 years.
Motivation: He seems to be bored by most things; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Painter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is long and red with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has green eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Celestial, Sylvan, Ignan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
