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Advanced [show]


Clerebold Palomarez, Male Human [Permalink]

Personal [hide]

Description: This northern man prefers to wear black clothing when he does not wear armor. His clothes are grease stained in places. He wears a small hat to cover his moderate length white hair. His eyes are a pleasant blue.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Impulsive, Insane. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Clerebold Palomarez, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 16 (+3)8 (-1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Red spinel (150 gp). 1 Average lock. 1 Healer’s kit. 1 Hourglass.


Social Check DCs


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is short and white. This amber eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Attractive, Family. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Henry Adley, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 13 (+1)17 (+3)
Skills Persuasion +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp.


Social Check DCs


Gunter Harrington, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears white trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. His white hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: Born in the north to a Adventurer, Gunter learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a gnolls raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Adventurer.

Motivation: He wants revenge against gnolls; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Gunter Harrington, Male Human Wizard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Red garnet (150 gp). Zircon (20 gp). Black pearl (1200 gp). Moss agate (15 gp).


Social Check DCs


Dustin Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears his blonde hair up. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Scribe.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Religious, Job, Rich. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Ashton, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Silk rope. 1 Masterwork Thieves’ tools.


Social Check DCs


Randal Northcott, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue pants and tee shirts. His brown hair is greasy and uncared for. He has gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: A powerful brothel owner made him what he is. He was an apprentice working in his father's forge. He struck the Banker job and began his own company from there.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Northcott, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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