Kyle Mori, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man wears just a red suit. His hair is long and chestnut with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of a Shoemaker, who enjoyed hunting, Kyle was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: To be a Shoemaker again; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Bonds: Job, Rich, Nature, Attractive. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Robert Kimberley, Male Human [Permalink]
Personal [hide]
Description: He wears a tan top hat and tan clothes. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a long silver beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.
Personality: Eccentric and domineering, Robert will drive conversation. He is lazy, self-centered, vain, and jealous.
History: Robert was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Selfish, Secretive. Bonds: Job, Slave. Occupation: Shoemaker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.
Don Soames, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a robe, a symbol of the four houses of cards around his neck, and a longsword on his belt, marred by chocolates. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Carpenter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants him found.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Family. Occupation: Soapmaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
Possessions: 100 gp.
Patrick Astley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He tends to wear a large brown jacket. His whole body is exceptionally muscular. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a sellsword and was forced into it by his family
Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Enemies, Family. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 900 sp.
Hunter Huxley, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His amber eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Hunter was born in the north. At a young age he loved to build and create. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Athletic, Fighting, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Assassin
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
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