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Advanced [show]


Theodoric Wade, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his white robe and has his monstrous two handed axe always slung over his shoulder. His black hair is kept up in a ponytail inside a deerstalker hat. His skin is flawless and his blue eyes scan people very quickly.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with his god.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Artistic. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Theodoric Wade, Male Human Cleric 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 50 pp. Amethyst (110 gp). Chrysoprase (70 gp). Red spinel (110 gp). Obsidian (6 gp). Aquamarine (300 gp). Obsidian (6 gp).


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times, and he perpetually has his quarterstaff ready. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Mentor. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Bradly, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adelard Paxton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a tight fitting pastel shirt and pants. His skin is also unnaturally pale. He keeps his long auburn hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast desert. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Adventurer, Nature. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Adelard Paxton, Male Human Fighter 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1600 gp. Peridot (50 gp). Chrysoberyl (120 gp). Golden yellow topaz (400 gp).


Social Check DCs


Justin Shelley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Justin hails from a village terrorized by orcs. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Justin Shelley, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork manacles. 1 Average lock. 1 Good lock.


Social Check DCs


Richard Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears many layers of old clothing at all times. He has moderate length chestnut hair. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Richard was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Richard took refuge in the large cave and found the beat up greataxe and armor he uses now. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Nature. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Richard Churchill, Male Human Rogue 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 18000 cp.


Social Check DCs

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