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NPC Generator

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Advanced [show]


Aldous Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears professional attire, and his gloved hand is found clutching a pickaxe. His long golden hair is drawn into a two foot long braid. He has several tiny aquamarine earrings on each ear.

Personality: This man loves music and to teach people music more than just about anything. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered music. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Aldous Hadleigh, Male Human Warrior 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His golden hair is unkempt and raggedy. His hazel eyes peer out from beneath his small grey hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Sailor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Sailor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Tanner again; and wants to open a new tavern

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Rodney, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with grey socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His silver hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Tailor profession.

History: Hubert was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Artistic, Fighting. Bonds: Religious, Job, Rich. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Clinton, Male Human Wizard 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Auran, Ignan, Halfling, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 40000 cp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Gomory Marston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long black beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Athletic, Optimist, Gifted, Artistic. Bonds: Slave. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Gomory Marston, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 3 years.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Rich, Job, Family. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Bertram Hayhurst, Male Human Adept 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Moonstone (20 gp). Freshwater pearl (5 gp). Blue sapphire (1000 gp). Smoky quartz (20 gp).


Social Check DCs

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