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Advanced [show]


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large pastel mantle and cape that has been intricately interwoven into his red robe. His brown hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Assassin business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Gerald Sheldon, Male Human Cleric 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His golden hair is singed and shortened. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Clayton, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Simon Gracey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His red hair is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Optimist. Flaws: Addict. Bonds: Family, Job, Has a crush. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Simon Gracey, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 7 (-2)12 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. Black pearl (800 gp). Malachite (11 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Clifton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and is wearing a perfectly clean shirt and pair of pants. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Immigrant, Rich, Has a crush. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Richard Clifton, Male Human Wizard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)10 (+0) 8 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 4000 sp.


Social Check DCs


Peter Axton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Peter hails from a village terrorized by drow. In his 10th year, his parents were killed by a drow raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge.

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Peter Axton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 sp. 1 Masterwork Thieves’ tools.


Social Check DCs

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