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NPC Generator

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Advanced [show]


Theobald Barney, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries a battered warhammer and tarnished sword as well. His head has been shaved. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Barney, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Citrine (20 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hunter Halsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red top hat and red clothes. His blonde hair, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Ideals: Logical, Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Family. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Hunter Halsey, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Robert Colby, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Servant uniform. He carries a battered dagger and tarnished crossbow as well. He has wavy chestnut hair. His green eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Colby, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 11 (+0)6 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Alex Conway, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Bricklayer, he is not a threatening figure. His silver hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the south, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Flaws: Insane. Bonds: Rich, Immigrant, Slave. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Alex Conway, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. 1 Silk rope. 1 Backpack.


Social Check DCs


Diggory Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Joker, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Diggory Lindsey, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 43000 sp. Malachite (13 gp).


Social Check DCs

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