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Advanced [show]


Odo Burton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting green shirt and pants. Beneath his clothing is a huge mess of scar tissue. His chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Flaws: Insomniac, Insane, Impulsive. Bonds: Slave, Poor. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Odo Burton, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Jade (130 gp). Rich purple corundum (600 gp). Pink pearl (130 gp).


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple yellow line shooting up and back down. He carries a battered sickle and tarnished longsword as well. His hair is brown and curly. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Bertram Marlee, Male Human Monk 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Dustin Rodney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Dustin Rodney, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Manfred Stapleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. He wears his brown hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.

History: Born to a Guard, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. After months of barely getting by, Manfred managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Manfred Stapleton, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Rhodochrosite (11 gp). Zircon (70 gp). Blue quartz (11 gp). 1 Half-Plate.


Social Check DCs


Gunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright brown suits and hats. He sports a long red beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, In love. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Wilberforce, Male Human Warrior 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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