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NPC Generator

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Advanced [show]


Arnold Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears pastel painted combat armor at almost all times. He has no hair. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Layabout, Arnold learned a great deal about his mother's area of expertise. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Arnold Stapleton, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Stealth +1
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears an entirely tan suit with brown socks and a vest with buckled shoes. His skin is also unnaturally pale. His blonde hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and regain custody of his daughter

Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Odo Payton, Male Human Commoner 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)15 (+2) 16 (+3)15 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +5

Possessions: 800 gp.


Social Check DCs


Solomon Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is braided into rings. His eyes are gray and beady.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of a Bricklayer, who enjoyed hunting, Solomon was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of illithids; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Solomon Graeme, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)12 (+1) 10 (+0)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Onyx (30 gp). Rose (30 gp).


Social Check DCs


Jocelyn Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a pixie cut. He has violet eyes and a green hat with a blue feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich northern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Dumph, Male Human Bard 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. Jade (90 gp). Chrysoberyl (90 gp). 1 Minor magic item.


Social Check DCs


Norman Walpole, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a yellow poncho over his likewise colored trousers and shirt, marred by beers. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He has always had a great fascination with Human culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Bounty Hunter and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Walpole, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Rich purple corundum (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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