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Advanced [show]


Heward Law, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His red hair is still thick. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly, Fearful, Racist. Bonds: Poor, Military. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Heward Law, Male Human Warlock 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 6 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs


Peter Elton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a tan shirt with thin white vertical stripes and brown pants. He has a long black beard with little hanging trinkets. His ears are large.

Personality: This man loves music and to teach people music more than just about anything. He has a small toy that he constantly fidgets with.

History: The child of a Performer, who enjoyed hunting, Peter was taken on many hunting expeditions. In his 11th year, his parents were killed by a illithids raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his music dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Nature, Enemies. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Peter Elton, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 11 (+0)18 (+4)
Skills Deception +7, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp.


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His long chestnut hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gunter was born the youngest of three triplets. In his 14th year, his parents were killed by a goblins raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Fighting, Logical. Bonds: Attractive, Family, Enemies. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Gunter Everly, Male Human Rogue 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +0, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +4

Possessions: 30000 cp. Deep green spinel (80 gp). Aquamarine (600 gp). Red-brown spinel (80 gp).


Social Check DCs


Theodoric Halsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has several tiny ruby earrings on each ear.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He comes from a rich southern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Halsey, Male Human Aristocrat 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 7 (-2)13 (+1)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Sutton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Aldous will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive, Adventurer, Nature. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Aldous Sutton, Male Human Bard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)12 (+1) 6 (-2)12 (+1)
Skills Intimidation +4, Survival +1
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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