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Advanced [show]


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He has black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the south his family was never financially stable. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Enemies, Poor, Immigrant, Job. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Mitchell, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1800 sp.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in violet turtlenecks beneath a grey coat with yellow slacks. He wears his blonde hair up in a very large beehive style do. This hazel eyed easterner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: John was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Fearful, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

John Heiser, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Skelton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears skinny pants and wears a black and green robe with the hood down. His hair is blonde and curly. He has gleaming, smiling hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Stableman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Blacksmith again.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Shane Skelton, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp. Aquamarine (900 gp). Brown-green garnet (90 gp).


Social Check DCs


Kyle Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. His black hair is heavily combed to the left. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Kyle Hamilton, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 80 pp.


Social Check DCs


Guy Davenport, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and is typically in his Engraver uniform. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Mentor, Has a crush. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Guy Davenport, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 44000 sp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs

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