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NPC Generator

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Advanced [show]


Everard Royal, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Mercenary. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently the stress of being a Mercenary has made it difficult for him to sleep.

Motivation: He is not mentally stable, and does not behave rationally; and to be a mayor again

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Job, Rich. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Everard Royal, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 10 (+0)6 (-2)
Skills Deception +0, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Hugh Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears dark leathers with embroidery. His clothes are grease stained in places. His red hair is knotted and matted. His ears are large.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He always tries to repair and not replace. It was this mentality that drove him into the Courier business.

History: Hugh was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Brownrigg, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 40 pp. Deep blue spinel (800 gp).


Social Check DCs


Gunter Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in yellow turtlenecks beneath a green coat with black slacks. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gunter was raised in a hard working conservative environment. He worked as a nervous Tailor and found it very stressful. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and to reunite with his absent mother

Flaws: Ugly. Bonds: Adventurer, Job, Nature, Family. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Woods, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 16 (+3)17 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 23000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Wentworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. His clothes are grease stained in places. He wears a small hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gomory hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and wishes to resurrect an old love

Bonds: Poor, Immigrant, Attractive, In love, Enemies. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Wentworth, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kyle Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He keeps his golden hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insomniac, Disease. Bonds: Attractive, In love. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Kyle Pinkerton, Male Human Druid 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: Just what you see.


Social Check DCs

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