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Advanced [show]


Kyle Dumph, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet tunic with tan highlights, and long brown pants that bunch up around his shoes. His brown hair is cut short with large spiked bangs in the front. He has amber eyes and a violet hat with a tan feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kyle was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and doesn't want to be a knight and was forced into it by his family

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Dumph, Male Human Warlock 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Deep green spinel (160 gp). Freshwater pearl (6 gp). White opal (1100 gp).


Social Check DCs


Ralf Garrick, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright auburn hair and a scraggly beard. His eyes are likewise green.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Priest.

Motivation: Expand his business; and someone believes him a fraud

Ideals: Athletic. Flaws: Forgetful. Bonds: Rich, Job, Religious, Enemies. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Ralf Garrick, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Bristol, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His silver hair is cut jaggedly and amateurishly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Adventurer, Religious, Mentor. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Wymar Bristol, Male Human Barbarian 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 81 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 11 (+0)7 (-2)
Skills Deception +1, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 11000 sp.


Social Check DCs


Balimaar Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Immigrant, Slave. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Balimaar Brownrigg, Male Human Cleric 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 10 (+0)7 (-2)
Skills Deception +1, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs


Charles Middleton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Interpreter does. He is an epitome of beauty. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Charles took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Artistic. Bonds: Job, Attractive, Nature, Adventurer. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Charles Middleton, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Golden yellow topaz (800 gp).


Social Check DCs

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