Dean Copeland, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his white hair down. He has gleaming, smiling gray eyes.
Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born in the east to a Banker, Dean learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Barrister, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Artistic. Flaws: PTSD. Bonds: Immigrant, Job. Occupation: Banker
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 100 pp. Old masterpiece painting (1500 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1100 gp). Cloth of gold vestments (100 gp). 1 Minor magic item.
Anthony Trollope, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His hair is blonde, silky, and of moderate length. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. He enjoys reading and quiet.
History: Born in the north to a Locksmith, Anthony learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Anthony was left his father's suit of armor and trained in its use and care. He now owns his own business.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a server again
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Balimaar Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears a white cloak and cross-gartered tan stockings. He keeps his black hair in a pixie cut. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
William Barlow, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear pastel pants and tee shirts. His chestnut hair, when down, is lengthy. His half smiles and brown eyes are beguiling and draw you in.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He doesn't get along with people that don't share his tastes; and a strong sense of loyalty to human people
Ideals: Pacifist, Gifted. Flaws: Cynical. Bonds: Attractive, Nature. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 33000 sp.
Lance Badger, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a simple tan robe with brown stripes complete with hood. His skin is also unnaturally pale. His hair is golden and curly. His eyes are likewise hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 pp.
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