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NPC Generator

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Advanced [show]


Don Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has achieved small success as a Gardener.

Motivation: He would like to get married and retire; and many drow want him driven away

Ideals: Gifted. Bonds: Rich, Job, Immigrant, Enemies, Has a crush. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Stansfield, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 13 (+1)6 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. Jasper (40 gp).


Social Check DCs


Aldous Thorpe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He has a large violet mantle and cape that has been intricately interwoven into his white robe. He wears his red hair down. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Entrepeneur. Flaws: Insane. Bonds: Family, Mentor, Military. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Aldous Thorpe, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)10 (+0) 17 (+3)10 (+0)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ernest Shelby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long chestnut hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world.

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Ernest Shelby, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nicholas Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Tailor. His blonde hair is braided into rings. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Nicholas was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Flaws: Addict, Antagonistic. Bonds: Job, Religious, Family. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Nicholas Blakeley, Male Human Rogue 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Star ruby (1100 gp). Red spinel (80 gp). Jet (80 gp). Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Adelard Easton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears baggy black pantaloons and a grey scarf. His tied-back hair is golden. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Baker, but he got bored and became a Barber. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Religious, Job. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Adelard Easton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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