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NPC Generator

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Advanced [show]


Trym Kimberley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Doctor profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Map Maker and found it very stressful. He struck the Map Maker job and began his own company from there.

Motivation: To be a Doctor again; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Slave. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Trym Kimberley, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Tim Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears white painted combat armor at almost all times. His hair is black and curly. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Tim took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Tim Cooper, Male Human Monk 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 7 (-2)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Winthrop, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears professional attire. He wears his black hair up. He has several tiny opal earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is content; and money/treasure

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich, Religious. Occupation: Bookbinder

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Winthrop, Male Human Warlock 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Aquamarine (1000 gp). Moonstone (30 gp). White pearl (90 gp).


Social Check DCs


John Churchill, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown painted combat armor at almost all times. His golden hair is greasy and uncared for. He has gleaming, smiling amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

John Churchill, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp.


Social Check DCs


Clerebold Palomarez, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Carpenter does. He keeps his long brown hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He became a Carpenter soon after.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Emotional. Bonds: Job, Attractive, Religious. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Clerebold Palomarez, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 8 (-1)7 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 3000 sp.


Social Check DCs

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