Solomon Gresham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His red hair is greasy and uncared for. He has gray eyes and a green hat with a black feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful slaver made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.
Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well
Ideals: Joker, Impeccable. Flaws: Ugly, Insane. Bonds: Family, Mentor. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Kody Ashton, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His hair is red and very short. His eyes are a pleasant green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.
History: Kody was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Drogo Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His auburn hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Fighting, Artistic. Flaws: Hedonist, Disease. Bonds: Rich, Family. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Orc, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Godfrey Hailey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.
History: He was born in the north, but his parents moved at a very young age to the west. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk
Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Immigrant. Occupation: Brewer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dean Atherton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black armored body suit, with a simple violet line shooting up and back down. His moppish white hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.
Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Rhodochrosite (14 gp). Star rose quartz (20 gp). Deep blue spinel (1000 gp).
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