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NPC Generator

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Advanced [show]


Alexandre Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown painted combat armor at almost all times. His hair is cut close to his head. He has gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Alexandre lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Family. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Alexandre Bradley, Male Human Barbarian 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His brown hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic, Disease. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Trym Barlow, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. Chrysoberyl (120 gp). Amethyst (120 gp). Eye agate (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel tunic with red highlights, and long blue pants that bunch up around his shoes. His hair is always cut to a buzz. His eyes are violet and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Rolf was born the youngest of three triplets. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Joker, Gifted, Impeccable. Bonds: Attractive, Family, Adventurer. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Tindall, Male Human Adept 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 5000 cp. 1 Everburning torch.


Social Check DCs


Hunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, black, dusty cloak. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Hunter was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: To protect his home; and sabotage a competitor

Flaws: Ugly. Bonds: Job, Religious, Family, Adventurer, Guardian. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Kinsley, Male Human Ranger 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 9 (-1)5 (-3)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Star ruby (700 gp). Blue quartz (6 gp). Amethyst (140 gp).


Social Check DCs


Bernard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports white clothing, slightly heavier than average wear. He wears his white hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Attractive, Military, Rich. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Bernard Bradshaw, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 80 pp.


Social Check DCs

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