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NPC Generator

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Advanced [show]


Geoffrey Blakely, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His white hair is matted, messy, and big. His brown eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Blakely, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 14 (+2)16 (+3)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Trym Altham, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Trym Altham, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)8 (-1) 16 (+3)18 (+4)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Charles Kensley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has red hair. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Kensley, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 8000 sp.


Social Check DCs


Gerald Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his brown robe and has his lance always slung over his shoulder. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Flaws: Hedonist. Bonds: Has a crush, Poor, Mentor. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Gerald Blythe, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Giant, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Patrick Huckabee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue trousers with green and blue striped suspenders. He wears various colorful collared shirts. His hair is silver, silky, and of moderate length. His eyes are gray.

Personality: This man loves music and to teach people music more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Joker. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Huckabee, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)17 (+3) 18 (+4)15 (+2)
Skills Nature +5, Sleight of Hand +0
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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