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NPC Generator

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Advanced [show]


Drogo Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy white suit. He has wavy white hair. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new butcher responsibilities is difficult

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Nature, Job. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Drogo Redfield, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Drogo Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He has the majority of his body covered in plate. His blonde hair is singed and shortened. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Drogo Carlton, Male Human Commoner 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 14 (+2)17 (+3)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Percival Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to cover his moderate length red hair. He has a dull look in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Clayton, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Amethyst (70 gp). Obsidian (12 gp).


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Odo will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Gifted. Bonds: Adventurer, Attractive, Religious. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Odo Gracey, Male Human Sorcerer 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item.


Social Check DCs


Gerald Altham, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is white and very short. His gray eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: Gerald was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerald took refuge in the large cave and found the beat up greataxe and armor he uses now. He inherited the family business which he has now maintained for 6 years.

Motivation: Expand his business.

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Rich, Job, Nature. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Gerald Altham, Male Human Adept 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills History +5, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs

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