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Richard Enfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. He has a long silver beard with little hanging trinkets. His eyes are hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Richard's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Richard Enfield, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Bernard Denholm, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a white Stetson hat and white clothes, and his gloved hand is found clutching a club. His hair is long and silver with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He is baby faced.

Personality: Calm and collected, he is a well trained Healer. He does not trust anyone and sleeps with one eye open.

History: Bernard was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Wants a kiss; and sabotage a competitor

Flaws: Insomniac, Disease. Bonds: Job, Adventurer, Has a crush. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Denholm, Male Human Paladin 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Colton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Manfred was born in the south. At a young age he loved to build and create. In his 10th year, his parents were killed by a illithids raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Persistence. Flaws: Impulsive. Bonds: Enemies, Job, Adventurer. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Colton, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40000 cp. Fire opal (400 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Cooper, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. He wears a colorful flower in his black hair. His eyes are a pleasant green.

Personality: He is mildly Human supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Nicholas Cooper, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)15 (+2) 10 (+0)12 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 35000 sp. Rhodochrosite (16 gp). Zircon (60 gp). Aquamarine (1200 gp). Golden pearl (70 gp).


Social Check DCs


Aldous Shirley, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a penchant for wearing a ring with an oversized emerald on his left hand. His head has been shaved. His fierce violet eyes like to dwell on things.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: He comes from a rich northern family. In his 11th year, his parents were killed by a orcs raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly, Racist. Bonds: Rich, Enemies. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Shirley, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 7 (-2)11 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 21000 sp.


Social Check DCs

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