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Advanced [show]


Charles Alston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He invites people to come help in his community garden.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Philantrophist. Bonds: Attractive, Mentor, Rich. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Charles Alston, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Black velvet mask with numerous citrines (150 gp). Silver ewer (20 gp).


Social Check DCs


Kyle Adley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has done his best to style his black hair to look like a famous performer. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Gifted, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Adley, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Trey Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He is bald on top and has large silver tufts of hair around his ears. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Carter in town.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Carter.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Religious, Mentor. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Trey Shelly, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Guy Ashton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a pastel shirt with thin red vertical stripes and green pants. His skin is also unnaturally pale. He has a long blonde beard with little hanging trinkets. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Guy studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Ashton, Male Human Druid 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1 Minor magic item.


Social Check DCs


Charles Emsworth, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he is wearing a long, black, dusty cloak. His long black hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with a lost civilization.

History: Charles was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Charles Emsworth, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 100 gp. Rich purple corundum (1300 gp). Eye agate (6 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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