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NPC Generator

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Advanced [show]


Bertram Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 4 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Joker. Bonds: Immigrant, Adventurer, Slave. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Bertram Harper, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Hailey, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his longsword. His black hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Richard Hailey, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Stylist, but he got bored and became a Baker. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Charles Huckabee, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears blue painted combat armor at almost all times. His whole body is exceptionally muscular. He is bald on top and has large chestnut tufts of hair around his ears. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He's looking for his big break.

Flaws: Ugly, Terse. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Trym Hayhurst, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his morningstar always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Mercenary, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Addict, Racist. Bonds: Religious, Adventurer, Poor. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Cooper, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs

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