Gilbert Sutton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized violet coat and is in decent physical shape. His hair, while still mostly red, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 600 gp.
Lance Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a yellow costume with the symbols of his god on his torso. He has a long chestnut beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of drow; and a strong sense of loyalty to human people
Flaws: Shy, Racist. Bonds: Attractive, Adventurer, Enemies. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Frederick Davenport, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears many layers of old clothing at all times. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Sage, who enjoyed hunting, Frederick was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Professionalism, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Tiger eye turquoise (4 gp). Fiery yellow corundum (1600 gp). Bloodstone (80 gp). Eye agate (4 gp). 1 Minor magic item.
Gomory Barney, Male Human [Permalink]
Personal [hide]
Description: A 5'8" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Weaver again; and many dire rats want him driven away
Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Justin Middleton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: Justin was born in the west. At a young age he loved to build and create. Justin was born on a far western plains where he grew up under the tutelage of his mother, an expert Bather. He has never given up on his music dream.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic, Persistence. Flaws: Ugly, Disease. Bonds: Slave, Immigrant. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 23000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!