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Advanced [show]


Gerald Churchill, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He has a large brown mantle and cape that has been intricately interwoven into his red robe. His hair is golden and very short. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with his god.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his daughter

Ideals: Pacifist. Bonds: Religious, Enemies, Family, Adventurer. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Churchill, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)18 (+4)
Skills Athletics +4, Performance +7
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +7

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trey Wakefield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white leather gloves, a white jacket, and tight pants. His hair is long and brown with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Trey has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and many brigands want him driven away

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Trey Wakefield, Male Human Paladin 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a pastel collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his auburn hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his father was called into army service. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He then took over the family business and is one of the better Navigator for hire.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Poor, Job, Adventurer, Military. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Kyle Landon, Male Human Commoner 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aldous Carlton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a red cloak and cross-gartered blue stockings, marred by teas. His white hair is thinning but still full. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Painter in town.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Poor. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Aldous Carlton, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Athletics +6, Performance +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Just what you see.


Social Check DCs


Alexandre Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Mason.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Has a crush, Nature. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Alexandre Oakley, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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