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NPC Generator

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Advanced [show]


Anselm Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: Wants a kiss; and he has a crush on the local bellfounder

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Has a crush, Nature. Occupation: Courier

Voice: Raspy

Attributes [hide]

Anselm Huckabee, Male Human Ranger 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp.


Social Check DCs


Wymar Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown hair is still thick. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: Wymar was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Justice, Persistence, Optimist. Flaws: Shy. Bonds: Rich. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Wymar Jacobs, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: Aquamarine (1500 gp).


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large white jacket. His red hair is still thick. His brown unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Don was born in the east. At a young age he loved to build and create. He worked as a nervous Guard and found it very stressful. He has drifted from career to career and currently works as a Guard.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Passionate, Persistence. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Don Kenley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Rolf Addington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a yellow and black robe with the hood down. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: To protect his home.

Ideals: Gifted. Flaws: Addict. Bonds: Guardian, Nature, Adventurer. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Rolf Addington, Male Human Bard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)7 (-2) 14 (+2)12 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 8 Acid flasks. 1 Everburning torch.


Social Check DCs


Percival Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Percival Stansfield, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)5 (-3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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