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Bertram Preston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is white and curly. His eyes are likewise gray.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Bertram Preston, Male Human Warrior 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Moss agate (14 gp). Sardonyx (30 gp).


Social Check DCs


Balimaar Everly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large violet mantle and cape that has been intricately interwoven into his brown robe. His white hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Justice, Logical. Bonds: Attractive, Slave. Occupation: Courier

Voice: Whispers

Attributes [hide]

Balimaar Everly, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)18 (+4) 13 (+1)15 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Deep blue spinel (800 gp). Amethyst (140 gp). Amber (140 gp).


Social Check DCs


Rolf Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Gardener. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Rolf was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and he has money and likes to spend it

Ideals: Philantrophist, Logical. Bonds: Job, Family, Rich. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Rolf Barclay, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common, Giant, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 700 sp.


Social Check DCs


William Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. He has a slight overbite and is overall scrawny. His hair is golden, silky, and of moderate length. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his father. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Fighting, Pacifist. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

William Hackney, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)10 (+0) 8 (-1)10 (+0)
Skills Acrobatics +0, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


William Cooper, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears baggy brown pantaloons and a black scarf, marred by teas. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Layabout father left him crippled. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane, Disease. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

William Cooper, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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