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Advanced [show]


Thomas Thornton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His white hair is long and unkept. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his painting dream.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Ideals: Artistic, Fighting. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Thomas Thornton, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gunter was born the youngest of three triplets. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gunter's homeland. Gunter decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Cotton, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp.


Social Check DCs


Kody Clifton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears a simple black robe with brown stripes complete with hood. His hair is short and black. His violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He has achieved small success as a Mortician.

Motivation: Many illithids want him driven away; and expand his business

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Kody Clifton, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)17 (+3) 12 (+1)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin brown vertical stripes and white pants. His red hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend

Ideals: Pacifist, Persistence. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Bertram Blakely, Male Human Wizard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 5000 sp. Red spinel (150 gp). Rich purple corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. He wears his white hair up. His thin eyebrows rest above his beady amber eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is afraid of women and trembles around them

History: Ernest was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and find a way to reverse the transformation of his sister

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Family, Mentor. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Ernest Gentry, Male Human Sorcerer 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 2000 sp. Chrysoberyl (130 gp). Aquamarine (800 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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