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NPC Generator

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Advanced [show]


Gerard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His brown hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Justice, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Gerard Garfield, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)14 (+2) 10 (+0)10 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Masterwork studded leather.


Social Check DCs


Simon Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy blue suit. He has done his best to style his red hair to look like a famous performer. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Dyer, Simon learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and to be a laborer again

Flaws: Depressed. Bonds: Attractive, Job, Adventurer, Immigrant, Religious. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Mori, Male Human Expert 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)13 (+1) 10 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp. Star ruby (1000 gp). Blue quartz (16 gp).


Social Check DCs


Gilbert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He has a large red mantle and cape that has been intricately interwoven into his yellow robe. His auburn hair is unkempt and raggedy. His brown unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a very good compulsive liar and kleptomaniac.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Cholmondeley, Male Human Rogue 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 1 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)8 (-1) 17 (+3)9 (-1)
Skills Athletics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Large well-done wool tapestry (600 gp). Jeweled gold crown (2000 gp). Sapphire pendant on gold chain (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp).


Social Check DCs


Hugh Hailey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his chestnut hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a great chef.

History: Gifted from a young age, Hugh studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He is content.

Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Hailey, Male Human Expert 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 3000 cp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Bernard Wade, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His right hand appears badly burned and disfigured. He wears a small hat to cover his moderate length brown hair. His gray eyes are passionate and lively.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Locksmith and found it very stressful. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Bernard Wade, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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