Roger Huxley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan shirt with thin black vertical stripes and grey pants. He is an epitome of beauty. His hair is blonde and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Rich. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp.
Heward Yeardley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white armored body suit, with a simple pastel line shooting up and back down. His golden hair is lengthy. His eyes are gray and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Justice. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Kyle Easton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears grey trousers with tan and violet striped suspenders. He wears various colorful collared shirts. His small hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Kyle began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and someone believes him a fraud
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
John Allerton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Charles Warwick, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a grey Stetson hat and grey clothes. He is an epitome of beauty. He sports a long chestnut beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Charles was born with his father's beautiful face. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's attracted to the PC; and to end his boredom
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Job, Military, Has a crush. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 40 pp. A delicate silver chain set with a tourmaline (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).
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