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Percival Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely grey suit with violet socks and a vest with buckled shoes. He keeps his white hair in a flapper bob. He has a dull look in his brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Percival was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Human compassion; and he's looking for his big break

Ideals: Professionalism. Flaws: Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Percival Kenley, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Cory Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is wearing a long, black cloak. He has a hunchback. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Cory was born in the west. At a young age he loved to build and create. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Immigrant, Family. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Cory Wakefield, Male Human Expert 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Freshwater pearl (14 gp). Bloodstone (30 gp).


Social Check DCs


Miles York, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Miles York, Male Human Aristocrat 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)15 (+2) 7 (-2)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 8
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: Alexandrite (700 gp). Brown-green garnet (130 gp). Hematite (7 gp). Deep green spinel (130 gp). 1 Minor magic item.


Social Check DCs


Dustin Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His silver hair is knotted and matted. His eyes, though not visible through his cowl, are amber.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Cromwell, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 5 (-3)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He has a moderate pudge and is not very fit. He wears a colorful flower in his chestnut hair. This green eyed westerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the west. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Joker, Athletic. Flaws: Fearful. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Anselm Emsworth, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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