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Advanced [show]


Charles Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. He has dyed his greying white hair a little too much giving a sharp white color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Merchant, but he got bored and became a Healer. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Entrepeneur. Bonds: Attractive, Job, Religious. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Charles Ainsworth, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 7 (-2)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing colorful clothing, dressed as a Engraver, marred by chocolates. He has a small bristly mustache and wavy red hair. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Ugly. Bonds: In love, Rich, Adventurer. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Don Chatham, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting red shirt and pants. He is bald on top and has large silver tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Layabout, who enjoyed hunting, Tim was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tim took refuge in the old dungeon and found the beat up bow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sage

Voice: German accent

Attributes [hide]

Tim Rutherford, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Tim Lester, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy black beard and wild black hair. He has brown eyes and a pastel hat with a brown feather.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Tim was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Family, Adventurer. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Tim Lester, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 11 (+0)12 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red-brown spinel (70 gp).


Social Check DCs


Balimaar Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has wavy chestnut hair. His violet eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Shy, Insane, Hedonist. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Balimaar Snowdon, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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