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NPC Generator

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Advanced [show]


Don Ramsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His moppish auburn hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Don Ramsey, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a warhammer. His hair is long and golden with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north, but his parents moved at a very young age to the south. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Dyer

Voice: French accent

Attributes [hide]

Gerard Deighton, Male Human Monk 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 14 (+2)17 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Patrick Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He is portly but not overly obese. His golden hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Patrick was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Junk Dealer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: Shy, Hedonist. Bonds: Attractive, Job, Religious. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Braxton, Male Human Adept 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 3200 sp.


Social Check DCs


Clerebold Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His brown hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: Clerebold was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister; and sabotage a competitor

Flaws: Insomniac. Bonds: Adventurer, Family, Job. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Clerebold Gresham, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 13
Languages Common, Giant, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Richard Mori, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He carries a battered spear and tarnished axe as well. His tied-back hair is auburn. He has a tattooed face.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Richard was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To be a Barkeep again; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Richard Mori, Male Human Warrior 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 16 (+3)17 (+3) 11 (+0)16 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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