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NPC Generator

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Advanced [show]


Tim Gresham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He has a very tight haircut. He has a tattooed face.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Tim was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered poetry. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Tim Gresham, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)8 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: White opal (1400 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Blue quartz (8 gp).


Social Check DCs


Roger Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his grey robe and has his shortspear always slung over his shoulder. He wears a small hat to cover his moderate length auburn hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Eccentric and domineering, Roger will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Roger Cotton, Male Human Barbarian 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 54 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 5 (-3)17 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6

Possessions: 1200 gp.


Social Check DCs


Kody Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His red hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Baker business at a young age. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Secretive, Fearful, Antagonistic. Bonds: Job, Poor. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Kody Jacobs, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Brown-green garnet (70 gp). Chalcedony (70 gp).


Social Check DCs


Roland Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has shaved his head bald. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Roland Berkeley, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Athletics +0, Nature +5
Senses Passive Perception 9
Languages Common, Auran, Druidic, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a broad hat upon his head. He has a moderate pudge and is not very fit. His chestnut hair and beard is wavy and long. His ears are large.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Tim Colton, Male Human Barbarian 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs

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