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NPC Generator

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Advanced [show]


Trym Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are slightly larger than normal.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Trym Blackwood, Male Human Warlock 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 12 (+1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Diggory Sydney, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: Eccentric and domineering, Diggory will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: Diggory hails from a village terrorized by drow. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Extrovert, Logical. Bonds: Rich, Enemies. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Diggory Sydney, Male Human Wizard 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 18 (+4)10 (+0) 9 (-1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Huckabee, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He has a long white beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: Alexandre hails from a village terrorized by orcs. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Alexandre Huckabee, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Ralf Wheatley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He has styled his chestnut hair well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Ralf Wheatley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 5 (-3)14 (+2)
Skills Perception -1, Stealth +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Solomon Rayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His chestnut hair is thinning but still full. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: Solomon was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Spy for hire.

Motivation: Sabotage a competitor.

Ideals: Optimist. Bonds: Immigrant, Job, Family. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Solomon Rayden, Male Human Fighter 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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