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NPC Generator

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Advanced [show]


Chad Morley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears white trousers with red and blue striped suspenders. He wears various colorful collared shirts. He has wavy chestnut hair. His eyes are amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels kind of lost in life; and further expansion of business

Ideals: Entrepeneur. Flaws: Mundane, Depressed. Bonds: Guardian, Job. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Chad Morley, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork manacles. 1 Backpack. 1 Masterwork Musical instrument.


Social Check DCs


Adelard Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears pastel painted combat armor at almost all times. His black hair is cut short with large spiked bangs in the front. He has several tiny amber earrings on each ear.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He has worked as a Tanner like his father before him.

Motivation: Expand his business.

Ideals: Entrepeneur. Bonds: Rich, Job, Immigrant. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Adelard Tenley, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


John Kensley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His silver hair is knotted and matted. His eyes are likewise amber.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Selfish. Bonds: Attractive, Enemies, Rich, Military. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Kensley, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)18 (+4)
Skills Medicine +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Azurite (6 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). 1 Thunderstones.


Social Check DCs


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better trade route.

Motivation: Retire the richest man in the south; and he wants to meet his childhood hero

Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Solomon Bradshaw, Male Human Cleric 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 30000 cp. Alexandrite (900 gp). Bloodstone (20 gp). Deep blue spinel (900 gp).


Social Check DCs


Henry Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He tends to wear a large yellow jacket. He has a hunchback. His red hair is long and unkept. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: Henry was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Ugly, Fearful, PTSD, Mundane. Bonds: Family. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Henry Lindsey, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs

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