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Advanced [show]


Don Churchill, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He has the majority of his body covered in plate, and his gloved hand is found clutching a shortspear. He has done his best to style his golden hair to look like a famous performer. He has brown eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Family. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Don Churchill, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Dustin Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears baggy pastel pantaloons and a black scarf. He wears a small hat to cover his moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Dustin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Selfish, Depressed. Bonds: Military. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Dustin Tewksbury, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Deep blue spinel (800 gp). Hematite (10 gp). Malachite (10 gp).


Social Check DCs


Adelard Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He keeps his white hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: Adelard was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Philantrophist, Fighting. Flaws: Sensitive. Bonds: Job, Military. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Adelard Dudley, Male Human Sorcerer 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 2000 sp. Hematite (5 gp). Black pearl (1400 gp). Banded agate (5 gp).


Social Check DCs


Geoffrey Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.

History: Gifted from a young age, Geoffrey studied abroad. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Heiser, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Godfrey Marlee, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His brown hair is greasy and uncared for. His eyes are gray and beady.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Sailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Godfrey Marlee, Male Human Aristocrat 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Terran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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