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NPC Generator

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Advanced [show]


Rolf Marley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a plains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Bonds: Attractive, Family, Nature, Job, Rich. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Rolf Marley, Male Human Warlock 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Bradford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is auburn and curly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted martial powers by his dying sister.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Alex Bradford, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Jet (120 gp). Chrysoberyl (120 gp).


Social Check DCs


Hunter Blakely, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His moppish silver hair is in a traditional bowl cut. His amber eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He also hits on women, regardless of circumstances.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has worked as a Healer like his father before him.

Motivation: Further expansion of business; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist. Bonds: Has a crush, Job. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Hunter Blakely, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Golden yellow topaz (300 gp). Alexandrite (300 gp). Brown-green garnet (80 gp).


Social Check DCs


Henry Darby, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. His golden hair is smooth and relatively long. His eyes are hazel and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His father raised him in a mountain cabin. Henry was born on a far eastern island where he grew up under the tutelage of his mother, an expert Tailor. He became a Tailor soon after.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Guardian, Immigrant, Nature, Job. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Darby, Male Human Fighter 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Masterwork studded leather. 1 Full Plate. 1 Chain shirt. 1 Buckler.


Social Check DCs


Manfred Sydney, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His feathered hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Laborer, who enjoyed hunting, Manfred was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Nature, Immigrant. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Manfred Sydney, Male Human Cleric 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)15 (+2) 10 (+0)15 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Tiger eye turquoise (16 gp). Hematite (16 gp). Deep blue spinel (900 gp).


Social Check DCs

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