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Advanced [show]


Anselm Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a green poncho over his likewise colored trousers and shirt. His black hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. In his 18th year, his parents were killed by a giants raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Mentor, Enemies. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Denholm, Male Human Wizard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Eye agate (11 gp). Amethyst (50 gp). 1 Darkwood Shield. 1 Banded mail. 1 Masterwork Heavy wooden shield.


Social Check DCs


Clerebold Ryland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fine chain shirt which he covers with black colored cloaks and clothing. He keeps his chestnut hair in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A freak accident while working with his Locksmith father left him crippled. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent father

Flaws: Insane, Disease. Bonds: Job, Family, Religious. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Ryland, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)14 (+2) 8 (-1)17 (+3)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Deep green spinel (140 gp).


Social Check DCs


Roger Morton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright chestnut hair and a scraggly beard. His brown eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and to be a masseuse again

Ideals: Artistic. Flaws: Insomniac, PTSD. Bonds: Enemies, Job. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Morton, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 6 (-2)14 (+2)
Skills Animal Handling +1, History +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. White opal (1600 gp). 1 Minor magic item.


Social Check DCs


Miles Ramsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Ugly, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Miles Ramsey, Male Human Sorcerer 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is slicked back into a classic pompadour. He has gleaming, smiling green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by goblins. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Nothing but the best is good enough for him; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Rich, Adventurer, Enemies. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Percival Shelby, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs

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