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NPC Generator

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Advanced [show]


Trym Melancon, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Brewer, who enjoyed hunting, Trym was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Job, Nature, Immigrant. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Melancon, Male Human Ranger 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Browning, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: This man loves writing and to teach people writing more than just about anything. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His druidic abilities were realized during a raid on his village. He has never given up on his writing dream.

Motivation: To be a Sailor again; and a strong sense of loyalty to human people

Ideals: Artistic, Gifted. Flaws: Racist, Antagonistic. Bonds: Job. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Browning, Male Human Ranger 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver and curly. His brown eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Impulsive, Selfish. Bonds: Rich, Adventurer, Mentor. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Don Nash, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Alexandrite (800 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Ideals: Fighting. Bonds: Family, Nature, Adventurer. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Adam Asheton, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)10 (+0) 8 (-1)10 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 30 pp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Adelard Ramsey, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear ponchos typically of a light black in addition to tight pants. His clothes are grease stained in places. His black hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his mother. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Poor, Immigrant, Job, Adventurer, Enemies. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Adelard Ramsey, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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