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NPC Generator

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Advanced [show]


Solomon Landon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. His brown unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Solomon Landon, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 6 (-2)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Jade (40 gp). Chrysoberyl (40 gp).


Social Check DCs


Hugh Ridley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Dilettante. He wears his silver hair down. He has a dull look in his violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Bonds: Job, Attractive, Immigrant, Poor. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Hugh Ridley, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)17 (+3) 10 (+0)8 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 32000 sp. Azurite (13 gp). 1 Good lock. 1 Simple lock. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Theobald Harrington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear grey pants and tee shirts. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Wishes to resurrect an old love; and many dire rats want him driven away

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Enemies, In love. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Harrington, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His black hair is still thick. His amber eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: Born in the north to a Spice Merchant, Roger learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Lazy, PTSD, Insomniac. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Roger Sheldon, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Arcana +2, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 2000 sp.


Social Check DCs


Theobald Berkeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear pastel tank tops with brown pants. He has styled his golden hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Theobald and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theobald discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theobald fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Racist, Disease. Bonds: Adventurer, Has a crush. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Theobald Berkeley, Male Human Druid 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 sp.


Social Check DCs

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