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NPC Generator

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Advanced [show]


Dustin Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He snorts whenever he laughs or is feeling confident. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Banker business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Hedonist, PTSD, Antagonistic. Bonds: Job. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Dustin Middleton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)18 (+4) 8 (-1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Peter Kimberly, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He has moderate length chestnut hair. His eyes are brown and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Bounty Hunter job and began his own company from there.

Motivation: Wants to raise his children well; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Adventurer, Mentor, Job, Family. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Peter Kimberly, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)16 (+3) 14 (+2)9 (-1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Draconic, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Breeden, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. He carries a battered scimitar and tarnished whip as well. His tied-back hair is silver. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Opinionated, Gifted. Bonds: Religious. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

William Breeden, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Lapis lazuli (10 gp).


Social Check DCs


Conrad Elton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Military. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Conrad Elton, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long brown beard, and similarly colored long hair. This green eyed easterner is not easily forgotten.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: Lance was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Fighting. Flaws: Hedonist. Bonds: Enemies, Job, Poor. Occupation: Farmer

Voice: German accent

Attributes [hide]

Lance Barclay, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. Golden yellow topaz (1200 gp). Azurite (7 gp). Peridot (30 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs

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