Trym Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His red hair is lengthy. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing music.
History: He is a Succubi in disguise. From there he went from mercenary job to mercenary job. He was granted druidic powers by his dying brother.
Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Tim Hadlee, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey shirt with thin black vertical stripes and grey pants. His golden hair and beard is wavy and long. His thin eyebrows rest above his beady amber eyes.
Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.
History: Tim was born the youngest of three triplets. He dropped out of school before completing his studies. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Actor and was forced into it by his family.
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Religious, Family. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 6000 cp. Carnelian (80 gp).
Ralf Tickle, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is lengthy. His violet eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He is an amazing painter.
History: The child of southern immigrants he idolized his father. A freak accident while working with his Mason father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1200 gp.
Anthony Copeland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail, and a wedding ring on his left hand. His red hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the south, but his parents moved at a very young age to the north. While studying, he fell in love. They married and had a daughter. He has never given up on his singing dream.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Artistic. Bonds: In love, Rich, Immigrant. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Pink pearl (70 gp). Jade (70 gp).
Trym Camden, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trym was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He became a Shepherd soon after.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Disciplined, Professionalism. Flaws: PTSD. Bonds: Rich, Attractive, Job. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 900 gp. Embroidered and bejeweled glove (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!