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Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Military, Enemies. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Aldous Cornish, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs


Thomas Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky grey painted plate armor. He has a long silver beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He uses money and sex appeal to get what he needs; and he has a crush on the local mercenary

Bonds: Enemies, Has a crush, Rich, Immigrant, Attractive. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Bentley, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Deception +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold dragon comb with red garnet eye (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Byron, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair and beard is wavy and long. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Peter was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Expand his business; and to be a server again

Ideals: Joker, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Peter Byron, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Silver pearl (70 gp). Jasper (30 gp).


Social Check DCs


Diggory Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother

Flaws: Ugly, Secretive. Bonds: Family, Religious, Enemies. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Diggory Paxton, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 5000 cp. Deep green spinel (130 gp). Zircon (30 gp).


Social Check DCs


Clerebold Snape, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His hair is white and very short. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He is greedy; and to prove his worth to the world

Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant, Rich. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Snape, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 24000 cp. Zircon (20 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs

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